Thirst : Enables Vampire or Dhampir to sense enemy whose health is below wherever they are, giving him True Sight on that unit, increased movement speed and increased streght.(+5 str and +5 spd)
Requirement : Vampire and Dhampir only
Crippling Fear : user horrifies the enemy , causing it to miss attacks .(-5 perception to enemies)
Requirement : Berserker job
Berserker's Blood : User's injuries feed their power, giving increased attack speed and magic damage resistance based on missing health. (+2 spd and +2 defend for every 10% stamina loss)
Requirement : Berserker job