Mystic Shadows

Mystic Shadows is a modern dark fantasy role play. Were magic and monsters are common and nightmares lurk.
 
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 Some passives that

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Night Tepes
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PostSubject: Some passives that    Mon Sep 01, 2014 5:19 pm

These are 2 vampiric passives I was making but figured they could be for all vamps.

Vampiric wing
Description: The vampire uses there yokai or blood to form wings to allow for both a double jump and or glide. *can not fly tis base ability after all.*
Requirements: Vampire and Dhampir species only.

Walk of the bat
Description: Vampires and Dhampir use natural undead ability that allows them to walk on walls and ceiling.
Requirements: Vampire and Dhampir only


Multi magic wield
Description: It allows users to wield more than one magic at once. Can be gained at lvl 10. Starts with just the ability to wield two at once, then for every ten levels can wield another until level 50 which is when the ability caps at allowing a user to use all 5 magics at once.
Requirements: level 10 25sc

Spell weave
Description: Allows user to weave there magics together allowing for possible combined magic abilities
Requirements: 50sc

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PostSubject: Re: Some passives that    Mon Sep 01, 2014 5:20 pm

approved

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PostSubject: Re: Some passives that    Thu Sep 11, 2014 1:28 am

Master Swimmer
Description: While in water or rain you get +3 to the speed stat.
Requirements: Reptiles and aquatic creatures only.
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PostSubject: Re: Some passives that    Thu Sep 11, 2014 4:32 am

Need a better requirement if your making it race specific it has to be towards one of the races listed.

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PostSubject: Re: Some passives that   Mon Oct 20, 2014 10:10 am

I came up with this:

Adamant Body: Can take hard straight physical hits without staggering.
Requirement: Lv10 30sc

Why making passive abilities is so hard...? Neutral

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PostSubject: Re: Some passives that    Mon Oct 20, 2014 1:18 pm

Hmm approved and the reason Passives are hard and seem hard is because a passive is an ability always active that have the potential to easily turn a character from fair to easily unbalanced op. hence stricter requirments

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